Material Color comes from where?

I’m totally flustered here. When I apply the Metal/Anodized/Brushed material, it’s unclear where I can adjust the color. Opening the material graph leads me to 4 nodes, all of which have no color assignment in them. So where can I fine tune the color?

Hi Matthew,

This will do I think, by default it’s on ‘measured’ so it’s the color it actually has. If you put it on color things you connect to the color of the node will actually change the color. If you’re on measured it gets ignored.

Thanks, and I see that, but how does ‘measured’ get color? If you load any colored version, none of them have any option of color, but they are all different colors. Where is the color coming from?
When I use it like you describe, I then have to try and match by sight, the original color it had assigned. It’s not an ideal way to fine tune the material.

Exactly as it said - from measuring of color of real metals and storing it in presets. But anodizing also changes color, so if you use metal material with anodizing turned on - you will get different results depending on anodizing parameters. Which also follows real-life anodizing process:

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Oleksii - I completely understand. Don’t forget, the specific alloy also changes characteristics. I think your image exactly illustrates what the issue I have with that material is. The example you show is evidence that voltage also counts. So why is the parameter window completely detached from the reality of process? It’s not a film, it’s actually a thin layer of the material which has been changed. Just kind of frustrating that we need to discover how to manipulate at random. Thank for the reply

I think there is a difference between the physical theory of coating and the practice of making it. I agree, that the output of these settings is hard to predict if you don’t have an academic degree in the appropriate area, but most possibly any other approach will lead to the same level of complexity for usual user like me ) If you have a better idea how it could be driven - let Luxeion know.